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Tampilkan postingan dengan label speed dreams. Tampilkan semua postingan
Tampilkan postingan dengan label speed dreams. Tampilkan semua postingan

Senin, 03 Januari 2011

Install Speed Dreams 2.0 Alpha 2 In Ubuntu, Now With Multiplayer Support And Much More

Speed Dreams 2.0

Speed Dreams is an open source, multi platform (works on Windows and Linux) motorsport simulator. It's a TORCS fork that adds new features, cars, tracks and AI opponents and so on.

A new Speed Dreams version is on the way - 2.0 (currently Alpha 2) which will get new and improved tracks and cars, better physics and performance, dynamic weather, multiplayer support and much more. The new version should be released in April, 2011.

Speed Dreams 2.0 screenshots and video


Speed Dreams 2.0

Speed Dreams 2.0 screenshots

Speed Dreams 2.0 screenshots

Speed Dreams 2.0 screenshots


Speed Dreams 2.0 video (dates back to October, but it should be enough to get an idea on Speed Dreams):




Install Speed Dreams 2.0 Alpha 2 in Ubuntu


If you want to try out the latest Speed Dreams 2.0 alpha 2 (SVN build as of December 30) in Ubuntu, download and install the following .deb files:

32bit: speed-dreams, speed-dreams-data (both packages required)
64bit: speed-dreams, speed-dreams-data (both packages required)

If you use Ubuntu 10.04, you can add the PPA instead of manually downloading the .deb files - unfortunately there are no packages for Ubuntu 10.10 (I know, very odd).

Important: Once installed, do not run Speed Dreams from the menu as it won't work! Instead, press ALT + F2 and enter:
/usr/games/speed-dreams

Remember: Speed Dreams 2.0 is still in alpha so you might find bugs. You can report them HERE.


Windows binaries and source files are available to download @ Sourceforge.


Screenshots and info thanks to Eckhard!

Rabu, 30 Desember 2009

Speed Dreams 1.4.0 Ubuntu .deb

speed dreams

Speed Dreams, a TORCS game fork with new features, cars, tracks and AI opponents for Windows and Linux, which instantly became our favourite here, at Web Upd8, is now available on PlayDeb, so you don't have to compile it anymore!

All you have to do to install Speed Dreams 1.4.0 beta 1 in Ubuntu is download this DEB file which, when you run it, will add the PlayDeb.net repository.

Then, simply run this in a terminal:
sudo apt-get update && sudo apt-get install speed-dreams

Rabu, 23 Desember 2009

Speed Dreams: TORCS Game Fork With New Features, Cars, Tracks And AI Opponents [Windows, Linux]

Speed Dreams

Speed Dreams is an open source, multi platform (works on Windows and Linux) motorsport simulator. It was forked in late 2008 from the famous open racing car simulator TORCS, in order to implement exciting new features, cars, tracks and AI opponents, to make a more enjoyable game for the player, as well as constantly improving visual and physics realism.

Speed Dreams 1.4.0 beta 1 new features:

  • visually reworked menus by Brian Gavin, Andrew Sumner and Jean-Philippe Meuret,
  • 2 amazing fine tuned and balanced new car sets by Andrew Sumner : Super Cars and 36 GP,
  • an updated TRB1 car set (well balanced, more realistic behaviour),
  • 3 exciting new tracks and many visually improved ones,
  • smashing liveries for all these cars, by Eckhard M. Jager and Haruna Say,
  • 2 new TRB first-class robots for the 3 car sets: USR by Andrew Sumner and Simplix by Wolf-Dieter Beelitz (at last real AI opponents,
  • animated driver by Andrew Sumner on 36GP cars, 3D wheels for all cars by Eric Espie,
  • 2 new leader-board modes by Gabor Kmetyko, smoke on spinning tires by Andrew Sumner,
  • brand new gauges by Eckhard M. Jager, and many many other small visual improvements,
  • experimental full 3D "Simu V3" physics engine by Christos Dimitrakakis,
  • many menu improvements (support for grid shifting, optimized track select load time, category filter when selecting driver, more infos in results and standings boards),
  • and more ...




Here is an older video with Speed Dreams 1.4.0 beta in action : (thanks, fabrixx)




It's developers promise Linux pre built packages for Mandriva, Ubuntu, etc., but until then, only Windows binaries are available (and source files).


Update: Speed Dreams is now available as a Ubuntu .deb file on PlayDeb.net!


I will cover how to compile it on Ubuntu (only tested it in Karmic so the lib names might be different in other Ubuntu versions) so you can too, enjoy this wonderful game (I've tried it today and love it).


1. Download the source files (download link at the end of the post), and extract it.

2. Install the following packages needed to build Speed Dreams in Ubuntu:
sudo apt-get install libplib-dev libopenal-dev libalut-dev libpng12-dev zlib1g-dev libjpeg62-dev libXxf86vm-dev libxmu-dev


2. Navigate to the folder where you extracted the Speed Dreams archive and run the following commands:
./configure
make
sudo make install
sudo make datainstall
speed-dreams


Note: do not exit the folder where you extracted Speed Dreams before you first run "speed-dreams", as I've noticed some files being copied when running it from the src folder the first time. Then you don't have to navigate to this folder to run Speed Dreams, and you can simply open a terminal and type this to run it:
speed-dreams


If, for some reason, these instructions do not work for you, find the official build instructions, HERE.


Download Speed Dreams [Windows and Linux]


Special thanks to Jean-Philippe Meuret for sending us the tip and assistance with compiling it.